A very good post I’ve found
Windows Sockets and Threading: How well does it scale?
I believe that we all face the question of scale in some point of the development process.
Since I believe that early stages of design and architecture are the best place to ask questions and brew the solution.
The case above though is a “Design on the run” case. But it is a very interesting case.
Getting to the boundary of the Socket architecture in Windows 2003 and finding out that the sheer Horsepower (16CPU 64MB) of a server was not the solution is a very interesting thing.
i wonder how bad is the Lock degragation and the ration of Locks per CPU.




















